Once again, this is a fractal manipulation that honestly I didn't see as an eye until the last second. I also didn't really know where else to go with this until I saw the eye, then I knew what to do. When I finished it, the title came to my head, and so here I give you Eye of the Beholder. Not much different from the last image, just a bit of Radial Blur for the background, then Polar Inversion for the swirls of the fractal, then I duplicated the Polar Inversion layer, flipped it around, then merged it down. I then duplicated that, then did another Polar Inversion, and blurred the middle with Gaussian Blur where the eye was, added a bit of blue for the iris, and blurred that as well. I then added a glassy look to it and called it good. Layer blend modes used are Overlay, Glow, Lighten, Additive, Color Dodge, Multiply, and Normal in the middle and bottom of the image. Hope you enjoyed, and have a happy Thanksgiving a little later this month.
It's getting harder to get images out with everything going on at home. I'm trying to get some done, but I'm backed up on requests and personal projects that I'm doing what I can for now. I made this as a therapeutic piece since I've had a lot going on, and I call it Energy Wisps. Nothing crazy here aside from the usual Gaussian Blur, Radial Blur, Dents, and Polar Inversion. I did add some Frosted Glass and Crystalize effects in there to add a bit more texture on the bottom left. I also used Additive, Glow, and Negation layer blend modes to blend it together. This was a photo manipulation of the NCIS Soundtrack artwork found here . Sorry for the short post but I'll see you here next time.
Merry Christmas! I hope that you are all having a great time and that you got to spend time with those that mean the most to you. I created this image a while ago, but decided to wait to post it until now. I had a vision in my head about what I wanted to do for a Christmas image, and I wanted to do a close up of a Christmas Tree. I found a tutorial on the Paint.NET forums and gave it a whirl. It wasn't difficult, just a bit time consuming like the tutorial said, but I got it looking how I wanted it to. I then added the orbs and lights to the tree which made it seem a bit more real. I then decided to try to add some texture to the wall and I did that using a rendering called Clouds, and then I made the wall a little transparent to allow the texture to come through. Aside from that, not many effects were used, nor layer blend modes. I hope the holidays are good to you all!